So, how did you experience 2025 in your household? Could it be described as truly wonderful as people post on Facebook? Packed with A-grades for the children and wild themed fancy dress gatherings for the parents? Or was it a ocean of disappointment with only occasional entertaining moments? And was any of it actually real, or have we all become digitally altered virtual entities with unrealistic smiles?
I've corralled the family for a chat, whether they wanted to or not, to discuss the paramount thing in a calendar year: which releases we played the most. So here goes:
Horizon Zero Dawn
"Is it impossible to pick just one?"
"This isn't my personal ranking."
In the mobile realm, she’s been playing Cityscapes and "trying to find decent healthcare."
"In the game?"
"In the actual world."
Overwatch
"I refuse to play games on my phone." He took umbrage that I suggested it. Fair enough.
Resident Evil Biohazard
She's attempting to get into acting, but when she stepped away from the mic, she was tackling Resident Evil. She also elaborated in great detail about her achievements on The Sims, where the Shark has a successful utopia with significantly better healthcare than her eldest sister has in the real world.
Crash Bandicoot: It’s About Time
She started the year at sixty percent completion and ended it at 82%. It’s a marathon not a sprint for her. Her mobile diversion: something called Woodle, where you have to extract pins.
Minecraft
Any time I see my 21-year-old son playing Minecraft, I set about him like a cross between a classic comedy bit. When he protests, I reply that I am engaging in this to prepare him so he can mature and play games for mature audiences. It’s a very Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
It wasn't even close for this one. She is incredible. More impressive than I was at my peak gaming days in my prime.
Marvel Snap
It was in a league of its own to the hours I spent on this exceptionally well-crafted deck building wizard’s poker, with its ever-changing range of cards and game variations.
Marvel Snap
The catch about games that endlessly add to their range is you eventually realize and see it is all just an attempt to suck you into fomo-fuelled microtransactions. So affection became resentment halfway through the year and it was deleted.
Doom: The Dark Ages
Stunning reinvention of a classic franchise. Engrossing atmosphere from the off. I wish I could dispatch my demons so effectively in real life.
Blue Prince
I decline to rush this beautiful, unique game and I just didn’t have the time or headspace to give it what it required earlier this year. With family visits over the festive period, I will be playing this in the late night after family time.
Balatro
I acknowledge Balatro was the previous year's sleeper hit, but I was late to it. And it is incredible. It just gets every single thing right. The core concept is a wonderful concept, but the powers behind the different special cards are so creative it has become a game I would happily play any time. Add in the wittiness of the card design, and this is an true pinnacle of gaming. I dream of being stuck in a small space for hours just so I have an opportunity but play it.
Outer Worlds 2
I experienced a minor pile-on when I mentioned how a technical issue in another game damaged the experience for me, but that other title is still a colossal gaming achievement in terms of production values – which I appreciated even more after playing Outer Worlds 2. So my appreciation goes out to the commenter who took the time to write in to say that my Outer Worlds 2 review was "bitter, confused resentment". I present that in the exact way, because I appreciate the effort, and he is obviously an sharp judge of character.
Hollow Knight: Silksong
Sure. Give me a punishingly tough non-linear thing and leave me without guidance on what I am supposed to be doing, except "figure it out". Great fun. I acknowledge that it looks ace and is perfection if you are into this kind of thing, but I cannot think of a gaming experience I want less of in my mid-fifties. I was around back when most games were like this, and I'm over it. It was fine when I was a kid, but so was many less comfortable things.
Close call between business deals that caused concern, and expensive game releases. Both difficult to justify and repugnant.
Clair Obscur, Despelote and Bananza would all sound good names shouted from the doorstep at tea time.
Right Thumb Joint. No joke. I don’t know if it’s because of button mashing or doomscrolling, but it aches like anything in the mornings now. I knew I should have got my thumbs looked after back in the past.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to stretch time until the heat death of the universe.
The Witcher 4.
Lena is a passionate tech journalist and gaming enthusiast, dedicated to uncovering the latest trends and innovations.
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Robert Peterson
Robert Peterson
Robert Peterson
Robert Peterson